BFBC2: What’s still missing?
What I still miss / don’t like in BFBC2:
Menu Usability and Customizability is non-existant – console port ftw
- Can’t open scoreboard when dead
- can’t close or hide spawn menu
- can’t spectate one and spawn somewhere else when dead
- I have to select and confirm a spawn EACH FREAKING TIME I die
- When the Map ends and I want to quit, I have to wait for the next map to have loaded until I can quit
No Class loadout presets / scripting
example: I want to play sniper as either a long-range sniper or a close-combat attacker
whenever I want to switch I have to change, choose, select 4 to 5 selectables, back and forth. The result: I don’t switch …
I can press escape on the win/loss UI screen with the result being it just flickering – again I am denied any control
Pings are at least displayed in the serverbrowser now, but WTF:
I connect to a 30 Ping server and have 140 in-game. Severe gameplay implications.
Yesterday I knifed an enemy 3 times, each time with less than half a meter away. None hit, while the first was playing the special knife-a-player animation thingy. I had 2 other such occurances on the same server, same map following.
Killing each other is not uncommon.
Oh, btw: Mouse acceleration (seems to) sucks. Found this interesting guide.
All those issues were not known back in the days where PC games were not console ports but real PC games. W:ET did all of that better in 2003. And earlier games didn’t fail neither.